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<li class="navelem"><a class="el" href="dir_68267d1309a1af8e8297ef4c3efbcdba.html">src</a></li><li class="navelem"><a class="el" href="dir_3d2e4578fe4cc3b7fa6177047437af5b.html">logic</a></li>  </ul>
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<div class="title">Turn.h</div>  </div>
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<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno">    1</span>&#160;<span class="comment">/*</span></div>
<div class="line"><a name="l00002"></a><span class="lineno">    2</span>&#160;<span class="comment">    Copyright (c) 2013-2014, Max Stark &lt;max.stark88@googlemail.com&gt;</span></div>
<div class="line"><a name="l00003"></a><span class="lineno">    3</span>&#160;<span class="comment"></span></div>
<div class="line"><a name="l00004"></a><span class="lineno">    4</span>&#160;<span class="comment">    All rights reserved.</span></div>
<div class="line"><a name="l00005"></a><span class="lineno">    5</span>&#160;<span class="comment"></span></div>
<div class="line"><a name="l00006"></a><span class="lineno">    6</span>&#160;<span class="comment">    Redistribution and use in source and binary forms, with or without</span></div>
<div class="line"><a name="l00007"></a><span class="lineno">    7</span>&#160;<span class="comment">    modification, are permitted provided that the following conditions are met:</span></div>
<div class="line"><a name="l00008"></a><span class="lineno">    8</span>&#160;<span class="comment"></span></div>
<div class="line"><a name="l00009"></a><span class="lineno">    9</span>&#160;<span class="comment">    1. Redistributions of source code must retain the above copyright notice,</span></div>
<div class="line"><a name="l00010"></a><span class="lineno">   10</span>&#160;<span class="comment">    this list of conditions and the following disclaimer.</span></div>
<div class="line"><a name="l00011"></a><span class="lineno">   11</span>&#160;<span class="comment"></span></div>
<div class="line"><a name="l00012"></a><span class="lineno">   12</span>&#160;<span class="comment">    2. Redistributions in binary form must reproduce the above copyright</span></div>
<div class="line"><a name="l00013"></a><span class="lineno">   13</span>&#160;<span class="comment">    notice, this list of conditions and the following disclaimer in the</span></div>
<div class="line"><a name="l00014"></a><span class="lineno">   14</span>&#160;<span class="comment">    documentation and/or other materials provided with the distribution.</span></div>
<div class="line"><a name="l00015"></a><span class="lineno">   15</span>&#160;<span class="comment"></span></div>
<div class="line"><a name="l00016"></a><span class="lineno">   16</span>&#160;<span class="comment">    3. Neither the name of the copyright holder nor the names of its</span></div>
<div class="line"><a name="l00017"></a><span class="lineno">   17</span>&#160;<span class="comment">    contributors may be used to endorse or promote products derived from</span></div>
<div class="line"><a name="l00018"></a><span class="lineno">   18</span>&#160;<span class="comment">    this software without specific prior written permission.</span></div>
<div class="line"><a name="l00019"></a><span class="lineno">   19</span>&#160;<span class="comment"></span></div>
<div class="line"><a name="l00020"></a><span class="lineno">   20</span>&#160;<span class="comment">    THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS &quot;AS IS&quot;</span></div>
<div class="line"><a name="l00021"></a><span class="lineno">   21</span>&#160;<span class="comment">    AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE</span></div>
<div class="line"><a name="l00022"></a><span class="lineno">   22</span>&#160;<span class="comment">    IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE</span></div>
<div class="line"><a name="l00023"></a><span class="lineno">   23</span>&#160;<span class="comment">    ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE</span></div>
<div class="line"><a name="l00024"></a><span class="lineno">   24</span>&#160;<span class="comment">    LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR</span></div>
<div class="line"><a name="l00025"></a><span class="lineno">   25</span>&#160;<span class="comment">    CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF</span></div>
<div class="line"><a name="l00026"></a><span class="lineno">   26</span>&#160;<span class="comment">    SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS</span></div>
<div class="line"><a name="l00027"></a><span class="lineno">   27</span>&#160;<span class="comment">    INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN</span></div>
<div class="line"><a name="l00028"></a><span class="lineno">   28</span>&#160;<span class="comment">    CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)</span></div>
<div class="line"><a name="l00029"></a><span class="lineno">   29</span>&#160;<span class="comment">    ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE</span></div>
<div class="line"><a name="l00030"></a><span class="lineno">   30</span>&#160;<span class="comment">    POSSIBILITY OF SUCH DAMAGE.</span></div>
<div class="line"><a name="l00031"></a><span class="lineno">   31</span>&#160;<span class="comment">*/</span></div>
<div class="line"><a name="l00032"></a><span class="lineno">   32</span>&#160;<span class="preprocessor">#ifndef TURN_H</span></div>
<div class="line"><a name="l00033"></a><span class="lineno">   33</span>&#160;<span class="preprocessor"></span><span class="preprocessor">#define TURN_H</span></div>
<div class="line"><a name="l00034"></a><span class="lineno">   34</span>&#160;<span class="preprocessor"></span></div>
<div class="line"><a name="l00035"></a><span class="lineno">   35</span>&#160;<span class="preprocessor">#include &quot;ChessTypes.h&quot;</span></div>
<div class="line"><a name="l00036"></a><span class="lineno">   36</span>&#160;</div>
<div class="line"><a name="l00040"></a><span class="lineno"><a class="line" href="class_turn.html">   40</a></span>&#160;<span class="keyword">class </span><a class="code" href="class_turn.html">Turn</a> {</div>
<div class="line"><a name="l00041"></a><span class="lineno">   41</span>&#160;<span class="keyword">public</span>:</div>
<div class="line"><a name="l00042"></a><span class="lineno">   42</span>&#160;    <a class="code" href="struct_piece.html">Piece</a> piece;</div>
<div class="line"><a name="l00043"></a><span class="lineno">   43</span>&#160;    Field from, to;</div>
<div class="line"><a name="l00044"></a><span class="lineno">   44</span>&#160;    <span class="keyword">enum</span> Action {</div>
<div class="line"><a name="l00045"></a><span class="lineno">   45</span>&#160;        Move, Castle, Forfeit, Pass,</div>
<div class="line"><a name="l00046"></a><span class="lineno">   46</span>&#160;        PromotionQueen, PromotionBishop,</div>
<div class="line"><a name="l00047"></a><span class="lineno">   47</span>&#160;        PromotionKnight, PromotionRook</div>
<div class="line"><a name="l00048"></a><span class="lineno">   48</span>&#160;    } action;</div>
<div class="line"><a name="l00049"></a><span class="lineno">   49</span>&#160;</div>
<div class="line"><a name="l00050"></a><span class="lineno">   50</span>&#160;    <a class="code" href="class_turn.html">Turn</a>()</div>
<div class="line"><a name="l00051"></a><span class="lineno">   51</span>&#160;        : piece(<a class="code" href="struct_piece.html">Piece</a>(White, NoType)), from(), to(), action(Pass) {}</div>
<div class="line"><a name="l00052"></a><span class="lineno">   52</span>&#160;    <a class="code" href="class_turn.html">Turn</a>(<a class="code" href="struct_piece.html">Piece</a> piece, Field from, Field to, Action action)</div>
<div class="line"><a name="l00053"></a><span class="lineno">   53</span>&#160;        : piece(piece), from(from), to(to), action(action) {}</div>
<div class="line"><a name="l00054"></a><span class="lineno">   54</span>&#160;</div>
<div class="line"><a name="l00055"></a><span class="lineno">   55</span>&#160;    <span class="keywordtype">bool</span> isMove()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> action == Move; }</div>
<div class="line"><a name="l00056"></a><span class="lineno">   56</span>&#160;    <span class="keywordtype">bool</span> isCastling()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> action == Castle; }</div>
<div class="line"><a name="l00057"></a><span class="lineno">   57</span>&#160;    <span class="keywordtype">bool</span> isPromotion()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> action &gt;= PromotionQueen &amp;&amp; action &lt;= PromotionRook; }</div>
<div class="line"><a name="l00058"></a><span class="lineno">   58</span>&#160;    <span class="keywordtype">bool</span> isForfeit()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> action == Forfeit; }</div>
<div class="line"><a name="l00059"></a><span class="lineno">   59</span>&#160;    <span class="keywordtype">bool</span> isPass()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> action == Pass; }</div>
<div class="line"><a name="l00060"></a><span class="lineno">   60</span>&#160;    PieceType getPromotionPieceType()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> <span class="keyword">static_cast&lt;</span>PieceType<span class="keyword">&gt;</span>(action - PromotionQueen + 1); }</div>
<div class="line"><a name="l00061"></a><span class="lineno">   61</span>&#160;</div>
<div class="line"><a name="l00062"></a><span class="lineno">   62</span>&#160;    <span class="keyword">static</span> <a class="code" href="class_turn.html">Turn</a> move(<a class="code" href="struct_piece.html">Piece</a> piece, Field from, Field to) {</div>
<div class="line"><a name="l00063"></a><span class="lineno">   63</span>&#160;        <span class="keywordflow">return</span> <a class="code" href="class_turn.html">Turn</a>(piece, from, to, Move);</div>
<div class="line"><a name="l00064"></a><span class="lineno">   64</span>&#160;    }</div>
<div class="line"><a name="l00065"></a><span class="lineno">   65</span>&#160;</div>
<div class="line"><a name="l00066"></a><span class="lineno">   66</span>&#160;    <span class="keyword">static</span> <a class="code" href="class_turn.html">Turn</a> castle(<a class="code" href="struct_piece.html">Piece</a> piece, Field from, Field to) {</div>
<div class="line"><a name="l00067"></a><span class="lineno">   67</span>&#160;        assert(piece.type == King);</div>
<div class="line"><a name="l00068"></a><span class="lineno">   68</span>&#160;        <span class="keywordflow">return</span> <a class="code" href="class_turn.html">Turn</a>(piece, from, to, Castle);</div>
<div class="line"><a name="l00069"></a><span class="lineno">   69</span>&#160;    }</div>
<div class="line"><a name="l00070"></a><span class="lineno">   70</span>&#160;</div>
<div class="line"><a name="l00071"></a><span class="lineno">   71</span>&#160;    <span class="keyword">static</span> <a class="code" href="class_turn.html">Turn</a> promotionQueen(<a class="code" href="struct_piece.html">Piece</a> piece, Field from, Field to) {</div>
<div class="line"><a name="l00072"></a><span class="lineno">   72</span>&#160;        assert((piece.player == White &amp;&amp; rankFor(to) == Eight)</div>
<div class="line"><a name="l00073"></a><span class="lineno">   73</span>&#160;            || (piece.player == Black &amp;&amp; rankFor(to) == One));</div>
<div class="line"><a name="l00074"></a><span class="lineno">   74</span>&#160;        assert(piece.type == Pawn);</div>
<div class="line"><a name="l00075"></a><span class="lineno">   75</span>&#160;</div>
<div class="line"><a name="l00076"></a><span class="lineno">   76</span>&#160;        <span class="keywordflow">return</span> <a class="code" href="class_turn.html">Turn</a>(piece, from, to, PromotionQueen);</div>
<div class="line"><a name="l00077"></a><span class="lineno">   77</span>&#160;    }</div>
<div class="line"><a name="l00078"></a><span class="lineno">   78</span>&#160;</div>
<div class="line"><a name="l00079"></a><span class="lineno">   79</span>&#160;    <span class="keyword">static</span> <a class="code" href="class_turn.html">Turn</a> promotionBishop(<a class="code" href="struct_piece.html">Piece</a> piece, Field from, Field to) {</div>
<div class="line"><a name="l00080"></a><span class="lineno">   80</span>&#160;        assert((piece.player == White &amp;&amp; rankFor(to) == Eight)</div>
<div class="line"><a name="l00081"></a><span class="lineno">   81</span>&#160;            || (piece.player == Black &amp;&amp; rankFor(to) == One));</div>
<div class="line"><a name="l00082"></a><span class="lineno">   82</span>&#160;        assert(piece.type == Pawn);</div>
<div class="line"><a name="l00083"></a><span class="lineno">   83</span>&#160;</div>
<div class="line"><a name="l00084"></a><span class="lineno">   84</span>&#160;        <span class="keywordflow">return</span> <a class="code" href="class_turn.html">Turn</a>(piece, from, to, PromotionBishop);</div>
<div class="line"><a name="l00085"></a><span class="lineno">   85</span>&#160;    }</div>
<div class="line"><a name="l00086"></a><span class="lineno">   86</span>&#160;</div>
<div class="line"><a name="l00087"></a><span class="lineno">   87</span>&#160;    <span class="keyword">static</span> <a class="code" href="class_turn.html">Turn</a> promotionRook(<a class="code" href="struct_piece.html">Piece</a> piece, Field from, Field to) {</div>
<div class="line"><a name="l00088"></a><span class="lineno">   88</span>&#160;        assert((piece.player == White &amp;&amp; rankFor(to) == Eight)</div>
<div class="line"><a name="l00089"></a><span class="lineno">   89</span>&#160;            || (piece.player == Black &amp;&amp; rankFor(to) == One));</div>
<div class="line"><a name="l00090"></a><span class="lineno">   90</span>&#160;        assert(piece.type == Pawn);</div>
<div class="line"><a name="l00091"></a><span class="lineno">   91</span>&#160;</div>
<div class="line"><a name="l00092"></a><span class="lineno">   92</span>&#160;        <span class="keywordflow">return</span> <a class="code" href="class_turn.html">Turn</a>(piece, from, to, PromotionRook);</div>
<div class="line"><a name="l00093"></a><span class="lineno">   93</span>&#160;    }</div>
<div class="line"><a name="l00094"></a><span class="lineno">   94</span>&#160;</div>
<div class="line"><a name="l00095"></a><span class="lineno">   95</span>&#160;    <span class="keyword">static</span> <a class="code" href="class_turn.html">Turn</a> promotionKnight(<a class="code" href="struct_piece.html">Piece</a> piece, Field from, Field to) {</div>
<div class="line"><a name="l00096"></a><span class="lineno">   96</span>&#160;        assert((piece.player == White &amp;&amp; rankFor(to) == Eight)</div>
<div class="line"><a name="l00097"></a><span class="lineno">   97</span>&#160;            || (piece.player == Black &amp;&amp; rankFor(to) == One));</div>
<div class="line"><a name="l00098"></a><span class="lineno">   98</span>&#160;        assert(piece.type == Pawn);</div>
<div class="line"><a name="l00099"></a><span class="lineno">   99</span>&#160;</div>
<div class="line"><a name="l00100"></a><span class="lineno">  100</span>&#160;        <span class="keywordflow">return</span> <a class="code" href="class_turn.html">Turn</a>(piece, from, to, PromotionKnight);</div>
<div class="line"><a name="l00101"></a><span class="lineno">  101</span>&#160;    }</div>
<div class="line"><a name="l00102"></a><span class="lineno">  102</span>&#160;</div>
<div class="line"><a name="l00103"></a><span class="lineno">  103</span>&#160;    <span class="keyword">static</span> <a class="code" href="class_turn.html">Turn</a> pass(PlayerColor player) {</div>
<div class="line"><a name="l00104"></a><span class="lineno">  104</span>&#160;        <span class="keywordflow">return</span> <a class="code" href="class_turn.html">Turn</a>(<a class="code" href="struct_piece.html">Piece</a>(player, NoType), ERR, ERR, Pass);</div>
<div class="line"><a name="l00105"></a><span class="lineno">  105</span>&#160;    }</div>
<div class="line"><a name="l00106"></a><span class="lineno">  106</span>&#160;</div>
<div class="line"><a name="l00107"></a><span class="lineno">  107</span>&#160;    <span class="keywordtype">bool</span> operator==(<span class="keyword">const</span> <a class="code" href="class_turn.html">Turn</a>&amp; other) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00108"></a><span class="lineno">  108</span>&#160;    <span class="keywordtype">bool</span> operator!=(<span class="keyword">const</span> <a class="code" href="class_turn.html">Turn</a>&amp; other) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00109"></a><span class="lineno">  109</span>&#160;</div>
<div class="line"><a name="l00110"></a><span class="lineno">  110</span>&#160;    std::string toString() <span class="keyword">const</span>;</div>
<div class="line"><a name="l00111"></a><span class="lineno">  111</span>&#160;};</div>
<div class="line"><a name="l00112"></a><span class="lineno">  112</span>&#160;</div>
<div class="line"><a name="l00113"></a><span class="lineno">  113</span>&#160;<span class="keyword">using</span> Turns = std::vector&lt;Turn&gt;;</div>
<div class="line"><a name="l00114"></a><span class="lineno">  114</span>&#160;</div>
<div class="line"><a name="l00115"></a><span class="lineno">  115</span>&#160;<span class="comment">/* function for comparing (unsorted) turn vectors */</span></div>
<div class="line"><a name="l00116"></a><span class="lineno">  116</span>&#160;<span class="keywordtype">bool</span>        turnVecCompare(<span class="keyword">const</span> std::vector&lt;Turn&gt;&amp; left, <span class="keyword">const</span> std::vector&lt;Turn&gt;&amp; right);</div>
<div class="line"><a name="l00117"></a><span class="lineno">  117</span>&#160;<span class="comment">/* function for printing all turns in the vector */</span></div>
<div class="line"><a name="l00118"></a><span class="lineno">  118</span>&#160;std::string turnVecToString(std::vector&lt;Turn&gt; v);</div>
<div class="line"><a name="l00119"></a><span class="lineno">  119</span>&#160;<span class="comment">/* function determindes wheater the given vector is part of the other */</span></div>
<div class="line"><a name="l00120"></a><span class="lineno">  120</span>&#160;<span class="keywordtype">bool</span>        turnVecContains(std::vector&lt;Turn&gt; v, std::vector&lt;Turn&gt; other);</div>
<div class="line"><a name="l00121"></a><span class="lineno">  121</span>&#160;<span class="comment">/* function determines wheater the given vector contains the given turn or not */</span></div>
<div class="line"><a name="l00122"></a><span class="lineno">  122</span>&#160;<span class="keywordtype">bool</span>        turnVecContains(std::vector&lt;Turn&gt; v, <a class="code" href="class_turn.html">Turn</a> t);</div>
<div class="line"><a name="l00123"></a><span class="lineno">  123</span>&#160;</div>
<div class="line"><a name="l00124"></a><span class="lineno">  124</span>&#160;<span class="preprocessor">#endif // TURN_H</span></div>
<div class="ttc" id="class_turn_html"><div class="ttname"><a href="class_turn.html">Turn</a></div><div class="ttdoc">Represents a chess turn. </div><div class="ttdef"><b>Definition:</b> Turn.h:40</div></div>
<div class="ttc" id="struct_piece_html"><div class="ttname"><a href="struct_piece.html">Piece</a></div><div class="ttdef"><b>Definition:</b> ChessTypes.h:141</div></div>
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